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Super fun! Awesome concept and you implemented it really well!

Thank you very much !

The shared healthbar makes most of the effects of the cards meaningless to gameplay. The only think that matters is being able to hit hard at the right moment to end the fight in your favor.

Status effects and stats boosts can still influence the battle in a lot of ways, but currently, strong and direct hit are indeed overpowered. The game needs some balancing.

Thanks for the feedback !